Char Davies, Canada
Osmose, 1995

Kit Galloway and Sherrie Rabinowitz, United States
Electronic Cafe, 1984
Christa Sommerer and Laurent Mignonneau
A-Volve, 1994-1995
David Rokeby, Canada
Giver of Names, 1991-present
Knowbotic Research, Switzerland
IO_dencies, 1996-1998
Antonio Muntadas, Spain
The File Room, 1994
Lynn Hershman, United States
Mongrel, Netherlands
Natural Selection, 1998
Benjamin Weil, Vivian Selbo, and Andrea Scott, United States
äda'web, 1996-1999

3D virtual reality immersive environment "Rocks".
[Char Davies, Subterranean Earth, from Osmose, 1995] †

Digital image captured in real-time through head-mounted display during live immersive journey/performance.

Char Davies, Canada
Osmose, 1995

Osmose (1995) is an immersive interactive virtual-reality environment installation with 3D computer graphics and interactive 3D sound, a head-mounted display and real-time motion tracking based on breathing and balance. Osmose is a space for exploring the perceptual interplay between self and world, i.e., a place for facilitating awareness of one's own self as consciousness embodied in enveloping space.

—Char Davies







See also Steve Dietz's article Ten Dreams of Technology and Jon Ippolito's Selections

This article may include minor changes from the original publication in order to improve legibility and layout consistency within the Immersence Website. † Significant changes from the original text have been indicated in red square brackets.

Last verified: August 1st 2013.